Super Vanishing Ball. Total Cost. A Saiyan, sent to Earth as a baby with the mission to destroy it, Goku became a kind-hearted boy after he bumped his head and was adopted by Grandpa Gohan. Take your favorite fandoms with you and never miss a beat. Son Goku is the main protagonist of the Dragon Ball metaseries. Type Ki +3 and HP, ATK & DEF +130%; Type Ki +3 and HP, ATK & DEF +90%. Causes immense damage to enemy and recovers 12% HP. ► Ultimate damage multiplier is 550%, ► Goku's Active Skill will perform a guaranteed critical hit if used within the same turn HP falls below the threshold to trigger his Passive Skill Single-Mindedness. For Dragon Ball Z Dokkan Battle on the iOS (iPhone/iPad), a GameFAQs message board topic titled "Beating EZA SSJ3 Gotenks is hard without INT Kid Goku" - Page 4. (DBZ: Dokkan Battle) DaTruthDT. Member. For Dragon Ball Z Dokkan Battle on the iOS (iPhone/iPad), a GameFAQs message board topic titled "Youth/DB Saga team building help". u/TheRaven003. Community content is available under. Exchanges can last either until the end of the battle or just for a few turns. 191k members in the DBZDokkanBattle community. Superhuman Strength: As a Saiyan, Goku possesses immense physical strength, far more advanced than that of any human being, and most alien races. There are several types of Active Skills, the most important ones being Ultimate Attacks, Transformations and ATK Boosts, however Active Skills can also have many other effects. 100% RAINBOW STAR STR FINAL FORM COOLER! It works for both Super and Extreme Types. https://dbz-dokkanbattle.fandom.com/wiki/Active_Skills?oldid=1226080, Starting from the 4th turn from start of battle (once only), When HP is 59% or below and facing only 1 enemy, starting from the 3rd turn from start of battle (once only), Raises ATK by 628% temporarily then causes damage to enemy and, within the turn activated, all attacks become critical hits and stuns the attacked enemy while reducing own DEF by half, When there is another ally whose name includes ", Ultimate damage +50% and massively lowers DEF, When facing only 1 enemy starting from the 3rd turn after Evolution (once only), When facing only 1 enemy, whose HP is 50% or less, starting from next attacking turn (once only), Ultimate damage and raises allies' ATK by 30% for 1 turn, When HP is 59% or less with another 3 or more ", Supreme damage and greatly lowers ATK & DEF, When facing 3 or more enemies, starting from the 3rd turn from start of battle (once only), Can be activated when HP is 58% or less with ", Can be activated starting from the 4th turn from the start of battle, or can be activated at any time when there is a ", Can be activated starting from the 5th turn from the start of battle (once only), Can be activated upon entering attacking turn (once only), Can be activated when HP is 77% or less, starting from the 4th turn from the start of battle (once only), Can be activated when facing only 1 enemy, starting from the 4th turn from the start of battle (once only), Can be activated when HP is 70% or more with another ", Can be activated when HP is 50% or more, starting from the 4th turn from start of battle (once only), Starting from the 3rd turn from the start of battle, Can be activated upon entering next attacking turn (once only), Can be activated when HP is 70% or more, starting from the 4th turn after Transformation/Exchange (once only), When HP is 70% or less, starting from the 3rd turn from the start of battle, Can be activated when HP is 50% or less, starting from the 5th turn from the start of battle (once only), Can be activated when HP is 66% or less, starting from the 6th turn from the start of battle (once only), Can be activated when facing only 1 enemy, whose HP is 58% or more, starting from the 3rd turn from the start of battle (once only), Can be activated starting from the 3rd turn from start of battle (once only), Can be activated when HP is 66% or less with another 2 or more ", When HP is 70% or less, starting from the 4th turn from the start of battle (once only), Starting from the 3rd turn from start of battle (once only), All enemies' ATK & DEF -40% and own ATK & DEF +40% for 1 turn, After receiving damage 4 or more times in battle (once only), ATK & DEF +30%, all enemies' ATK & DEF -30% and stuns them for 1 turn, After receiving damage 5 or more times in battle (once only), Causes ultimate damage to enemy and raises allies' ATK by 30% for 1 turn, Removes all allies' status effects and raises all allies' ATK by 22% for 2 turns, When HP is 80% or less, starting from the 4th turn from the start of battle (once only), ATK -50% and evades enemy's attack (including Super Attack) for 1 turn, Starting from the 3rd turn from the start of battle (once only), Can be activated when HP is 50% or less (once only), Can be activated when HP is 60% or less, or starting from the 8th turn from the start of battle (twice only), That multiplier can also be increased through the. Both of these Cards are strong on their own, but when paired together, they share +50% ATK and +4 Ki from Link Skills. https://dbz-dokkanbattle.fandom.com/wiki/All-or-nothing_Punch_Goku_(Youth)?oldid=1199605, Causes immense damage with a medium chance of stunning the enemy, ATK & DEF +77%; plus an additional ATK boost by up to 59% (the more HP remaining, the greater the ATK boost) and an additional DEF boost by up to 59% (the less HP remaining, the greater the DEF boost); Ki +1 and ATK & DEF +10% at start of each turn (ATK & DEF up to +59%); performs a critical hit when HP is 59% or less (once only). Passive Skill: ATK increases by 10% for every orb popped. Take your favorite fandoms with you and never miss a beat. Such Passive Skills include: *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Type Ki +3 and HP, ATK & DEF +120%; Type Ki +1 and HP, ATK & DEF +50%. Pure Saiyans. Edit: OK, nevermind, I must have had some unlucky runs before. Transformations last until the end of the battle, Rage Mode lasts only 1 turn. Kid Goku's event gives 30000 experience on Normal and can give 80000 on Hard if … The other recommended rotation are LR Gohan & Goten and UR SSJ Goten (Kid). - Berserker - Saiyan Warrior Race - The Innocents - Gaze of Respect - Prepared for Battle Hybrid Saiyans - Planet Namek Saga - Dragon Ball Seekers - Goku's Family - Youth - Bond of Master and Disciple - … Dragon Ball Z Dokkan Battle:100% POTENTIAL SYSTEM NEW WORLD TOURNAMENT REWARD WINTER COAT TEQ GOKU (YOUTH) SHOWCASE WITH LEVEL 10 LINK SKILLS[Super TEQ] [Goku (Youth)] [First Time seeing snow][孫悟空 (少年期)] [初めて見た雪景色] Leader Skill: TEQ Type Ki +3 and HP, ATK & DEF +50%Super Attack: Raises ATK for 1 turn and causes supreme damage to enemyPassive skill… Oct 30, 2017 1,706. ATK & DEF +50%, attacks effective against all Types and guaranteed to hit for 1 turn, Unlike similar Passive Skills, Active Skills don't really add their boost to other "start of turn" Passive Skills, they're actually always calculated separately. This subreddit is for both the … Close. Managed to do it with the 77% Goku and Arale lead with a Trio friend, plus TEQ Kid Bulma, AGL Goku and Bulma, LR Yamcha (barely leveled up, mostly useless, which is true to form) and Int kid Goku who was my mvp with his skill. Aug 29, 2019 #10,275 Goku (Kid) Goku (Youth) Low-Class Warrior. Dragon Ball Z Dokkan Battle Wiki is a FANDOM Games Community. ... We have to use an active skill literally every turn then, and that could get annoying when using the transforming units. ► can be farmed to raise Super Attack, *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. I did a YOLO single roll to try for a LR Bardock out comes LR SS3 Goku! Active Skills are special skills that can be activated before collecting Ki, usually only once per battle and only after a certain amount of turns. Dragon Ball Z Dokkan Battle:100% POTENTIAL SYSTEM NEW INT ANNIN SHOWCASE WITH LEVEL 10 LINK SKILLS[Super INT] [Annin] [Guardian of the Furnace][アンニン] [八卦炉の管理人]Leader Skill: INT Type Ki +3 and HP, ATK & DEF +50%Super Attack: Raises DEF for 1 turn, causes supreme damage to enemy and lowers ATKPassive skill: ATK & DEF +120%; Ki +2 plus an additional … Int Kid Goku Rainbow Apt Calculations. x4310 x2470 x223 About the Author(s) Latest Content. The Active Skill will be displayed with a special animation, and often with voice acting as well. Stream [DBZ Dokkan Battle OST] // Active Skill (INT Kid Goku) by Kagayaki from desktop or your mobile device. Close. Ultimate Attacks cannot be evaded but can be absorbed/blocked if they are a Ki blast attack and the enemy happens to be immune to them. For the INT Blue Vegeta one I ended up using the nuker PHY Blue Goku as the lead and he was great there, so even though I didn't have the official category leader I could do just fine. (The same concept can be applied to characters that give an ATK boost to themselves.). Kamino's slave. One main rotation is the strong pair of the leader LR SSJ4 Goku and his best Linking buddy for the Team, TEQ Super Full - SSJ4 Goku. BOTH Analysis. October 13, 2020 NO ITEM RUN! The effect increases along with the skill level. Revenge. Kid Goku's trump card, his Active Skill, not only deals guaranteed Critical Damage the turn it first becomes … Akatsuki pls. - INT Black (Time Travelers) - INT Kid Goku (Youth/DB Saga) ... INT units, but Gohan gives me some new categories to play with, and I've got a lot of Kamehameha units. MAKE WAY FOR THE NEW BEST TUR! ATK +100%, plus ATK +70% when HP is 30% or above. Each character's max Ki Multiplier will automatically be taken into consideration, and the Ultimate Attack will usually cause ultimate damage, which is a 550% multiplier. Everything Dragon Ball Z: Dokkan Battle! Goku (Kid) Goku (Youth) Goku (Youth) Youth. SoundCloud [DBZ Dokkan Battle OST] // Active Skill (INT Kid Goku) by Kagayaki published on 2019-03-05T21:23:54Z •Plays during the Active Skill of [Decisive Punch] INT Goku (Youth). Goku's Active Skill will perform a guaranteed critical hit if used within the same turn HP falls below the threshold to trigger his Passive Skill can be farmed to raise Super Attack ↑ 30% chance to … 1. Whenever Goku health is below 56%, I immediately activate Bee Pan active skill, then proceed to fire Kid Goku active skill for massive double critical damage. karate kid doesnt let him do that. Dragon Ball Seekers. Main article: SaiyanAs a Saiyan, Goku possesses a vast array of superhuman physical attributes, which he has trained to God-like levels through years of rigorous training. His incredibly high ATK and DEF at base, coupled with his superb Ki, ATK, and DEF scaling results in a Fighter that excels in short and long-form events. ... INT attacks TEQ, or TEQ attacks AGL. 1.30 goku & gohan (kid) 1.31 super saiyan goku/super saiyan gohan (youth) 1.32 goku & vegeta; 1.33 goku & vegeta (angel) 1.34 goku (angel) & vegeta (angel) 1.35 super saiyan goku & super saiyan vegeta; 1.36 super saiyan goku (angel) & super saiyan vegeta (angel) 1.37 super saiyan god ss goku & super saiyan god ss vegeta These cards consist of two different characters and there's no transformation involved, but the mechanic is pretty much the same. Fluff. Pan is not a heavy hitter, but she acts as the Team’s healer, tank, and stunner. Dragon Ball Z Dokkan Battle Wiki is a FANDOM Games Community. SSJ Goku/SSJ Gohan are an incredible support Card for this Team thanks to Goku’s Passive Skill and ability to tank on longer events through DEF stacking. SSR Endless Death-Match - Goku (Youth) INT. I'm okay with this. Kid Goku is the leader of both the Youth and the DB Saga Categories, and he proves his worth by being arguably the best Card on both Teams. There are several types of Active Skills, the most important ones being Ultimate Attacks, Transformations and ATK Boosts, however Active Skills can also have many other effects. (DBZ: Dokkan Battle) ... *NEW* INT SUPER SAIYAN 4 GOGETA ACTIVE SKILL OST! Furthermore, unlike Passive Skills which depend on your remaining HP at the start of turn, Active Skills that require your HP to fall below a certain threshold are reactive, meaning that if you recover HP above it you will lose that character's Active Skill for that turn. Posted by. as goku goes in for the poke KK expertly sways his body just a fraction and trips goku. When comparing "Ultimate damage" to Super Attack Multipliers, it might be worth mentioning that it's slightly lower than "Mega-colossal damage Lv.20" (570%) and slightly higher than "Immense damage Lv.10" (505%). Ultimate Attacks can be considered as an extra Super Attack that the character gets to launch before even collecting Ki. ► 12 Ki Multiplier is 150% Note: if an ally has a Passive Skill that is only calculated when attacking, most support units will increase that character's damage output by the amount described in their Passive Skill, just like Pan's Active Skill always does. DB Saga. Awakenings. DaTruthDT 140,896 views EXTREME CLASS EXTREME SUPER BATTLE ROAD! EZA INT KID BUU VS. (DBZ: Dokkan Battle) DaTruthDT. Super PHY Goku (UR) Leader Skill: ATK and DEF of INT enemies decreases 40%. Awakened UR Endless Death-Match - Goku (Youth) Super INT. This type of Active Skill allows the player to switch from one character to a different one. Awakened UR All-or-nothing Punch - Goku (Youth) Super INT. Int Kid Goku Rainbow Apt Calculations. THE LEGENDARY GOKU EVENT! Total Stat Buffs +3240 +3000 +2760. 72 votes, 29 comments. I just hate his active skill. Left living alone after his grandfather's death, when Goku bumps into Bulmaon her search for the Dragon Balls, he starts on a quest that would take him across the planet and make him perhaps the greatest martial … INT Goku Black's Transformation but it's an Active Skill. Next Awakening Cost. October 29, 2020 (DBZ: Dokkan Battle) - Duration: 15:20. Bond of Master and Disciple. Community content is available under. Since I also have EZA ss3 goku with 2 dupes, I actually don't use him that much, pretty much excusively on SS3, he just has too much ki issues on other teams. Super Vanishing Ball (Extreme) Posted by. Once the condition has been met, the player is able to decide whether it's preferable to activate it right away or to wait for a different turn. 9 months ago. 377. 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