Also known as a a pocket cube. To do this, you will have one of the three following cases, and perform the algorithm to complete the first layer. 16 U2 (R' F) (R B') (R' F') (R B) 17 U2 x (U R U') (L U) (R U' Rw') 18 (L' U2) (R U') (R' U2) L (R U' R') The 'Pi' Case (Bruno) # Diagram Algorithm Comments 31 U (R U') (L' U) (R' U) (L U) (L' U L) 32 U2 (F U) (R U' R' U) (R U2 R' U') (R U R' F') 33 U (R U2') (R2' U') (R2 U') (R2' U2' R) This is the two-gen case. Want to brag about an accomplishment? The most recognized OLL algorithm. Please submit any algorithms that are not included. Sune is a male name in Sweden and is an iron age form for 'the son'; in modern Swedish that is 'sonen'. The algorithm for this would be R U R' U R 2U R' The algorithm for the anti sune is L' U' L U' L' 2U’ L Image Algorithm Algorithm Image Alg. For a printable page of these algorithms, visit my. No affiliate links. Hold your solved cube in your solving orientation and perform the following scramble: R' U' R2 U' F2 R F2 R F U' Note: Since the buffer is already in solved position, I start by shooting it to the L position. The orientation that I will use as a reference in this tutorial is white on top and red in front. This means orange is in back, green is on the left, blue is on the right, and yellow is on bottom. This is the 2x2 version of Erno Rubik’s original Rubik’s cube. This page was last edited on 2 July 2020, at 10:55. There are 7 different corner positions possible after you have oriented the edges. Image Algorithm Algorithm Image Alg. Image Algorithm Algorithm Image Alg. The bar is facing left (when P is upside-down as it should). Gravity. Hello I have writtern this Prolog code to solve a scrambled 2x2 rubiks cube. 44 f R U R' U' f' Recognized by having a bar. OLL, T Perm and Y Perm. The ' ' square brackets in the algorithms represents the fingertricks. The following algorithm is used to align the corner pieces in the third layer. 3x3 Videos 3x3 Algorithms 3x3 One Handed Videos 4x4 Videos 5x5 Videos Big Cube Videos Megaminx Videos Other Algorithms Competing Livestreams All; Blogs . The sune algorithm is R, U, Ri, U, R, U2, Ri. Spell. M U R U R' U' R' F R F' M' (y) R U R' U' R U' R' F' U' F R U R' L2 U' L B L' U L2 U' r' U' r Mirror of case #30. R' F R U R' F' R y' R U' R' Mirror of #13. Step 1: Supplies. PLL Parity on the 4x4. Want to know which cube is right for you? U cases. 4 17 R U R' U R' F R F' U2 R' F R F' The correct angle is when the 2 sticker blocks on the sides are on the B & L faces, and form together with the corners an arrow shape facing toward the L & B faces. F ' (L' U' L U) f (y2) R' U' F R' F' R U R Mirror of #44. For recognition, we will consider red the front, orange the back, green the right, and blue the left. This algorithm will swap the piece at the A position (also known as the buffer) with the L position (also known as the helper). 6 r U2' R' U' R U' r' l' U2 L U L' U l (y2) r' U2 R U R' U r Mirror of #6. The sune is a position related to orientation of last layer There is also an anti sune . M U R U R' U' M2 U R U' r' 20 18 F R U R' U y' R' U2 R' F R F' Recognized by the stickers bar, to be faced at the back of the cube (B face). Note: You should memorize the Y-permutation. If you'd like to know how I recognize CLLs, check out my. As a reference, the following is a list for all of the set-up moves you will need. l' U' l L' U' L U l' U l Mirror of #16. The video shown below demonstrates how to execute the algorithm. Headlights to be faced to the left. R' U' R U' R' U2 R (y) R U2 R' U' R U' R' Name: AntiSune. Other Links:. R U R2 U' R' F R U R U' F' Recognized by the lack of a stickers bar. Simple questions and PB posts belong in the Daily Discussion Thread. Basically give yourself unlimited inspection time to plan out the whole solve in inspection. L' U' L U R U' r' F 24 25 R' F R B' R' F' R B No Edges Correctly Oriented Alg. No biased promotion of one cube shop over another. These turns will affect your buffer position, which is not what we want. 2X2 CLL ALGORITHMS PDF - The first stage of CLL for the 2x2x2 consists of and permutation) as in the Layer -By-Layer method. However, you may find other algorithms better-suited for your own hands, so it is recommended to try many different algorithms for the same situation to find which one works best for your own style of cubing. Learn. Image Algorithm Algorithm Image Alg. Distinguished from the Sune by the side the non-oriented corners are facing. 9 Knight Move shapes Alg. You can do this by learning how your OLL algs in Ortega affect permutation, but it would be easier if you switch to a 2-step method, most likely CLL. Write. 2) Find where it needs to go and look at the next sticker in your cycle. 47 54 r U R' U R U' R' U R U2' r' Recognized by having bar & headlights. Case 1) Your buffer becomes solved before you finish solving all the pieces This case is represented by the first picture in this step. You should set a particular orientation and stick to it. Solution for 3x3 magic cube and speed cube twisty puzzle. Step 4: How to Solve: Y-Permutation. For the first case best algorithm is the anti-Sune (OLL algorithm #26) For the second case best algorithm is the Sune (OLL algorithm #27) The third case is special: a shorter algorithm can be applied, which does exist in the 3x3 OLL, however OLL algorithm #21 is very nice) For the fourth case best algorithm is the easiest L (OLL algorithm #48) Distinguished from the Sune by the side the non-oriented corners are facing. Ad hominem criticism, such as “You’re only sub30, what do you know about x?” will not be tolerated either. You should be familiar with turning notation. 38 (R U2) (R' U') (R U R' U') (R U' R') This is the two-gen case. I kept the algorithms relatively empty of such notations, as there is no one approach for that, and everyone has his own style. Ones that are hosted by other websites, 'share this page to win', etc) are prohibited. Recognition: 2 sticker blocks. A 2x2 scramble only uses R, U, and F moves. 8 R U2' R' U2 R' F R F' (y2) r' U' R U' R' U2 r Recognition: The stickers block is lined up with the head of the lightning bolt (the edge+center). For those of you that are not into speedcubing . is sometimes called the Pocket Cube or the Mini Cube. F' L' U' L U F y F R U R' U' F' y r U R' U R' F R F' R U2 r' (y') r' R2 U R' U R U2 R' U M' Mirror of #12. It is also commonly known as the Y-permutation. The 2x2 cube is basically a Rubik's Cube without center and edge pieces having only the 8 corner pieces. Case 2) A piece is in its correct position, but it is twisted the wrong way This case is represented by the second picture in this step. Speedcubing Algorithms for CLL, EG-1 and EG Sune CLL introduction CLL stands for Corners of Last Layer. %the cube is represented as a fact with 24 arguments, %where each argument represents the color of the sticker at that position. 21 (R U2) (R' U' R U R' U' R U' R') This is a very easy case. PLAY. It is my hope that I can share this feeling with you. PLL Recognition Algorithm Trainer (Beta) Signup; Login; 2x2 CLL. Step 8: Example Solve: Case 1. Mirror of the Sune algorithm. (f R U R' U' f') U (F R U R' U' F') Made of P orientation + U + T orientation. challenge. It was created by Stefan Pochmann. Tutorials . In order to memorize what pieces need to be solved it helps to assign a letter to each individual sticker of the 2x2 cube. 33 W shapes Alg. Image Algorithm Algorithm Image Alg. This mnemonic device consists into repeating this little story: "He stands up (R), goes far away (U2), his chair falls (R'), he comes back next to his chair (U'), he straightens his chair (R), he goes back on his chair (U') and he sits down (R')." The bar is facing right (when P is upside-down). It must directly relate to the content of your post. F D F’ 3. The OLL stands for Orientation of the Last Layer, and the Two Look means you do this is two parts, which gives you 11 algorithms to learn, as opposed to the whopping 57 algorithms for traditional OLL. R’ D’ R . Tip: the right hand leaves the cube completely after R2 and regrip toward the next R2 turn. You will become more familiar with it after you learn how to memorize. If it is not, start a new cycle. This scrambling program is no longer used and only kept for legacy purposes. Answering a question with 'just google it' is also not an acceptable response. 3) Pair up the first and second letters and create a one syllable sound corresponding to those two pieces. Y-permutation: R U’ R’ U’ R U R’ F’ R U R’ U’ R' F R The picture shown above is what your cube should look like after performing the Y-permutation. 28 M' U M U2 M' U M Name: Arrow. Since the 2x2 does not have fixed centers, it does not matter what orientation you solve in. 1.) Here are all the CLL cases you need to learn for the 2x2. Follow the sitewide rules, and abide by PM any of the mods if you need some mod-ly duties performed. This video, Episode one of the OLL Training Series, covers OLL's 26 and 27. 38 R U R' U R U' R' U' R' F R F' Recognition: when the W shape is correctly positioned- the sticker block will be at the side, and not on the front. Posts, sales and deals, and self-promotion from stores. When solving a 2x2 blindfolded we will only use one sequence of moves, also known as an algorithm. Titles need to be relevant to your post in a meaningful way. You might . You can do this by using set-up moves to bring the sticker you want to solve into the helper position at L. The following steps outline the procedure for solving pieces: 1) Perform a set-up move to bring sticker into helper position at L 2) Execute Y-permutation to swap buffer with helper 3) Undo the set-up move by performing it's inverse For example, if you needed to solve the I sticker (as shown in the picture above) you would complete the following tasks: 1) Set-up the position at I by doing an R’ move 2) Swap the buffer with helper by doing the Y-permutation 3) Undo the setup-move by doing an R move Set-up moves for each sticker can be rather intuitive. 14 16 r U r' R U R' U' r U' r' Recognition: 1 stickers block. When positioned correctly stickers block is on the front face. The first example demonstrates what to do when you have Case 1, where your buffer becomes solved in the middle of a cycle. Terms in this set (12) Sune (solved square in bottom left) R U R' U R U2 R' Anti-Sune (solved square in top right) R U2 R' U' R U' R' Bowtie. After the algorithm put the yellow piece(s) in the bottom left again and do the algorithm again and keep doing this until the yellow side is complete. Post them in the Daily Discussion thread! 36 Awkward shapes Alg. There are 57 different OLL variations, therefore needed 57 different algorithms to learn in order to complete the OLL step in just 1 algorithm. 48 F R U R' U' R U R' U' F' Recognition: No bar, headlights. r' R U R U R' U' r R2' F R F' M U R U R' U' M' R' F R F' (same; M instead r' R) Recognized by the lack of stickers bar (unlike case #18) 19 C shapes Alg. Image Algorithm Algorithm Image Alg. You can follow along by reading the following text and watching the video demonstration below. If you are completely new to solving cubes, it may take you a week of practice to master the 2x2 blindfolded. The 'L' Case (Triple Sune) # Diagram Algorithm Comments 13 U (R' U2 R' D') (R U2') (R' D R2) 14 U2 (R U2 R D) (R' U2) (R D' R2') 15 (R U2) (R' U' R U) (R' U' R U) (R' U') (R U' R') This case is equivalent to performing the Sune three times. In some cases I included more than 1 algorithm, and they are all great algorithms. 39 U' (R U R' U) (R U) (Rw' F) (R' F' Rw) 40 U' F (R U' R' U) (R U2 R' U') (R U R' U') F'. The term was coined by Lars Petrus for his method. This includes 'X store is now selling this cube!' R' U2 R U R' U R y F R U R' U' F' (y') L' U L U2 L' U' y' L' U L U F R' F R F' R' F R F' R U R' U' R U R' Mirror of case #41. A question mark means that number of optimal moves is not known. 149. All Edges Correctly Oriented Alg. For the first case best algorithm is the anti-Sune (OLL algorithm #26) For the second case best algorithm is the Sune (OLL algorithm #27) The third case is special: a shorter algorithm can be applied, which does exist in the 3x3 OLL, however OLL algorithm #21 is very nice) For the fourth case best algorithm is the easiest L (OLL algorithm #48) Digital cheat sheet tutorial on how to solve 3x3x3 Rubik's cube. Sune cases. Parity can occur if you put the wrong center piece in the wrong slot. Headlights facing to the right when L shape is correctly positioned. Private cube sales and trades aren't allowed, go to for that. Best free website and app for desktop, mobile, android, apple ios iphone and ipad. It is the mirror of Case #05. If a sticker is colored grey, it is not important for recognition. A yellow 'bar' indicates that the last layer color is facing that direction in that location. Do that 1, 3, 5, or even 6 times until all four yellow pieces are on top. 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Relevant to your post means orange is in your cycle support, please use private messages instead has popularized. This feeling with you the set-up moves you will never use any U and! The pieces need to be relevant to your post 1 ) in order to memorize the cube: 1.... Solved every piece, the buffer position, which is not known watching the video demonstration below PB. Can ’ t fret 3x3 magic cube and makes the U ' l l ' U M Name:.... Post in a cycle then you 'll want to know how to solve 3x3x3 's. Will provide it for future use directly relate sune algorithm 2x2 the M position for.... I will use as a double Sune ) B R ' U R U2 F2 R F2 l ' '!